MELLOW TEA COMPANY BRAND + PACKAGE DESIGN (2015)
Combining hand lettering with traditional design elements, this brand and package design was created for an artisan tea company. The design includes individual canisters of tea, as well as a luxury gift package ideal for the holidays.
Winner of a Silver ADDY Award, an AIGA Flux Award, USFSP's From Here to Where Best of Show Award, and Runner Up, Creative Quarterly CQ50.

 

BRAILLE PLAYING CARDS (2015)
This project was inspired by the idea behind the documentary Waste Land–how can artists and designers use their skills to create useful, interactive products that truly benefit people in some way? These cards were designed with this in mind; they are meant to be used by those who suffer from blindness. By embossing the paper, players can both "see" the design and read the cards using the braille.

SHE & HIM "CLASSICS" ALBUM COVER (2016)
Incorporating a mod, 50s-themed pattern, this project includes an album cover design that speaks to the musical and cultural roots of this album, which features covers of classic songs by artists such as Ella Fitzgerald and Sammy Cahn.

CINEMA JOURNAL REDESIGN (2014)
This conceptual project involved taking an existing academic journal and entirely redesigning it based on its subject matter. Also featuring the custom Glitched typeface, the spreads were created with the cinema in mind, taking undesirable side effects of showing films (pixelation, glitchiness, distortion) and making them the visual focus of the journal.

KAHWA COFFEE ROASTERS BRAND + PACKAGE DESIGN (2014)
Designed for a local coffee shop, this project delves into the origin of the word "Kahwa" as well as the origin of the company itself. The word "Kahwa" was originally derived from the Turkish word "kahve," and eventually the Arabic word "qahwa". The hand-lettered logo, color scheme, and drawings of the African coffee plants take these historical aspects into consideration and visually conceptualize the idea.
Winner of a Gold ADDY Award, an AIGA Flux Award, and Runner Up, Creative Quarterly CQ50.

 
 
 

CIGAR CITY BREWING COMPANY BRAND + PACKAGE DESIGN (2015)
Created for MOQ: An Exploration of Design, sponsored by the American Advertising Federation, this professional brand redesign takes into account the history behind the Cigar City brand, the location of the brewery, and traditional cigar box illustration. By combining hand-made elements with digital design, this brand brings a modern touch while accentuating the organic and rustic history of Cigar City.
Winner of a Silver ADDY Award, an AIGA Flux Award, and Winning Design Award, Creative Quarterly CQ50.

 

LORD OF THE RINGS BOOK COVERS (2015)
This project takes a luxurious spin on a classic series by creating a collector's edition of J.R.R. Tolkein's Lord of the Rings book set. It includes gold foil embossed onto a heavy matte black cover. The design simplifies each novel into an icon representing the main subject of the book, highlighting it on the covers.

EMBROIDERED DROP CAP (2017)
This project playfully experiments with hand-lettering and ornamental design accents. 

YALE SCHOOL OF ARCHITECTURE POSTER (2014)
Advertising an event for the Yale School of Architecture, this poster is based on architecture itself, with the typography and black and white color palette highlighting the shape of a campus building.

POPPIES WALLPAPER DESIGN (2016)
This project is an illustration-based wallpaper design with a vintage touch.

 
 
 

TACTILE DESIGN (2015)
An interactive and research-based thesis project, Tactile Design explores the relationship between handmade elements and traditional design:

The essence of graphic design is communication, yet much of what is designed today has lost that aspect. Many designers focus instead on the aesthetics of a piece, rather than its true function: to effectively communicate with the masses. In order to achieve success in terms of interaction, a physical aspect must be involved during the creative process. Genuine human interaction with design has been lost due to the digital age; tactile communication is necessary in order to reawaken the emotional connection viewers once had with design. By performing in-depth research and conducting a case study, interviewing professionals in the field, and creating a set of deliverables that explored the theme of interactivity and connectivity, I was able to prove this theory to be correct; the way in which an artist or designer creates something will change the way the viewer connects with it. In my case study, seven out of eleven students claimed they saw a noticeable difference in not only the quality between two identity marks (one physically made and one digitally), but the mark's effectiveness in communicating with the viewer.

For this project, a set of interactive deliverables was created in order to communicate the idea behind my research to the audience. The pieces included an identity mark, large-scale posters, drop cap chalkboards, an educational pamphlet and sketchbook, and a website. To emphasize the importance of including handmade elements in one's work, I used a variety of media to produce the pieces, including relief printmaking, drawing, vector illustration, and more.

 

WHAT IS BEAUTY? (2017)
This What Is Beauty? project delves into the intimacy behind negative body image, its social history, and its personal history for each participant/model. I began by researching the subject matter and proceeded to recruit participants who modeled for me, highlighting their own personal insecurities on camera. I then combined experimental, physical typography with the raw and exposing photographs to create a set of prints and a takeaway brochure that emphasize the pain, beauty, and intimate nature of body image.

CYNICISM COOKIES (2017)
This project is a cheeky play on the fortune cookies you so often receive with a Chinese takeout order. Rather than including a kind message inside the cookie, a cynical phrase is printed for the consumer. "You will die alone and poorly dressed" and "When one door closes, it's time to give up" are just two examples. The container packaging states the following: "Tired of optimism and positive outlooks? Do you identify with April Ludgate, 18th century ghosts that haunt old manors, and bats that live in caves? Do you find yourself craving more cynical social company? Well, you’ve picked up the right product in the snack aisle of whatever grocery store you decided to visit on this supremely boring day. Filled with cynicism, these sweet treats will be sure to turn your tongue black with the bitter pessimism you’ve been seeking out. Scare your friends and family, and reassure yourself that you’ll die alone. It’s the perfect dessert to follow what we're sure was a borderline mediocre meal."

FLORA DESK CALENDAR (2017)
An illustration based daily desk calendar, this project is printed on luxe cotton paper and features a different plant on each page.

SURVAY SAYS FLYER (2016)
A professional project created for the Skatepark of Tampa, this simple and humorous gig flyer advertises a concert featuring several local and touring bands.

 

NOSTALGIA: THE PAIN OF RETURNING HOME (2017)
This project, currently in flux, began with researching in depth the idea of nostalgia and what it means to different people. By collecting stories–both visual and audio–I was able to create a time capsule of sorts, transporting the viewer to that person's memory. I envision this project expanding to include dozens of participants as well as other deliverables such as a short film and book.

 

FANCY DRINKS BRAND DESIGN (2016)
A project created for Fancy Drinks, an emerging local craft beverage catering company, this playful identity mark balances clean, simple lines with over the top fanciful embellishment. Its sense of humor combined with its elegance is a perfect fit for the idea behind the company, its founders, and their clientele.

MEMOIRS (2014)
This series of photopolymer prints focuses on the physical leftovers of long-lost friendships.

ADAM (2017)
35mm photograph taken in rural North Carolina. 
Runner up, Creative Quarterly CQ50.

THE VAGINA MONOLOGUES POSTER (2017)
Putting a simple yet saucy spin on this whimsical play, this project advertises The Vagina Monologues as if it were a soon-to-be-released indie film.